Hirozz is a mobile creature-raising and fighting game. Your hero is your companion, you take care of them, make them evolve, and fight alongside them. Every action, every combat, every shared moment makes them stronger. Play, nurture, and evolve your hero.
As Lead Game Designer, I was responsible for the entire design of the game, from blank page to documented prototype. I also handled camera plans, UI wireframes and coded the menus directly in-engine.